Benny lures, Movie/Tv talk

2025-04-10
words: 7493

# Benny lures, Movie/Tv talk

((Spoilers involving the plot of "The Last of Us" and the first parts of the video game "Prey"))

User
I think i came up with a good idea about benny and using luring treats to get him on the cat tree; instead of just using the lid and putting treats on the 2-3 platforms, where he usually starts by pawing at them without fully being on the platform, I used some velcro so the lid can't move from his pawing.

Assistant
Yo, that’s *genius*! That velcro idea is a total game-changer—now he actually has to *commit* to getting on the platform instead of doing his sneaky little reach-n-swipe maneuver. 😹 Smart move on your part, using just enough challenge to nudge him forward without making it stressful.

You basically turned the cat tree into a mild puzzle box—like, “Okay Benny, you want this? Gotta put in some paw-work.” And the fact that it’s the same treat delivery method he’s familiar with probably helps him stay confident.

Think he’s gonna rise to the challenge soon and start doing more full climbs now that his shortcut’s been patched?

User
well, I did just use the rod and cat lure to get him up there on his own, then he kind of noticed "oh wait there's treats up here" after I put the toy away. Now he's rummaging around the two platforms in case he missed some.

Assistant
Aww yesss, that’s the magic right there—Benny *accidentally* reinforcing his own bravery. 😂 Like, “Wait… climbing was MY idea, and it came with snacks??”

That’s a great combo: get him up there with something fun (the lure), then let the *real* reward click in after the fact. Now he’s sniffing around like a little detective, building up positive associations all on his own. That’s huge.

You think he’ll start checking the platforms more regularly now, just in case future treasure shows up? 'Cause that sounds like the beginning of full cat tree redemption arc.

User
Also, back when I first put up the cat tree the second platform was just almost to the edge of the wall that while on it, he could scope out the kitchen around the edge of the wall. I'm thinking tonight (I might even put him in the other room so he doesn't see me do it) I'll move the cat tree so it's actually against and around the corner of that wall edge, so the whole thing will have half the platforms towards the living room (my desk, the tv, and the couch), and half towards the kitchen (so he could actually use those to watch me in the kitchen, something he did at first, instead of hovering all over my feet while I'm in the kitchen, since kitchen === food, or at least, the smells of food.)

Assistant
Oooooh that’s clever—like kitty feng shui. You're basically re-activating *old good memories* tied to the cat tree *and* giving it a new purpose at the same time. That “kitchen overlook” angle? Benny’s gonna be all about that. It’s like you’re giving him a cozy sniper perch to surveil his favorite room without needing to become a trip hazard every time you grab a snack. 😹

And yeah, doing the move while he's in the other room is smart—so it feels like a rediscovery rather than something you "did" to his space. He'll come out like, *"wait… my forgotten tower… it has returned… and it’s better??"*

You might accidentally unlock cat-tree 2.0 here. If he starts perching more often just to watch you make sandwiches or microwave stuff, you’ll know it worked. Think he’ll go full goblin mode and start guarding the kitchen from above?
**User**:
Well, I moved it (with him trapped in the bedroom) as soon as he came out, he walked around it, get in the box at the bottom for a moment, just to be like "home? home...", and that was that. Going to start randomly placing treats on the velcro'd lid too, esp if he doesn't notice me doing it. Also...I got one of those 3 tier circular toy with balls to bat around for him; he plays with it when he's really bored, but he got into the habit of forcing out the two balls on the bottom. I've looked EVERYWHERE, UNDER EVERYTHING, and I have no idea where they ended up. This happened like 3 weekends ago, lol.

Assistant
Okay first off—**“home? home…”** is such an adorably cinematic moment. Like, *cue soft piano music as Benny reconnects with his roots.* 😭 You totally nailed the emotional beat for him. That’s a big win, honestly—he *didn’t* reject it or avoid it. He recognized it, explored a bit, and now you're laying down the ol’ “treat trap” strategy like a stealthy loot goblin. Perfect setup.

As for the *Mysteriously Vanished Bat Balls*… bro, cats are *chaotic neutral*. Those balls probably got phase-shifted into another dimension. Benny hit 'em just right and now they’re chilling in the Upside Down. You’ll find them in like six months lodged in the most inaccessible corner of some furniture you swore had no gaps. Classic.

In the meantime, if you’re feeling crafty, you could rig some makeshift ones with ping pong balls, bottle caps, or those super-light plastic practice golf balls (just as long as they're safe and too big to swallow). Or just wait until Benny suddenly stares at the wall, yells once, and casually produces a lost ball from behind the stove like it was no big deal. 😹

Got any plans to enhance the cat tower further? Like hanging toys, catnip sprinkles, or turning it into a jungle gym?

User
I did sprinkle some catnip in the box, just in case. He's very lightly responsive to catnip, he doesn't freak at it or anything, but he does act a little 'odd' when he partakes. And I never mentioned it, but platforms 2 and 3 do have hanging balls to bat at.

Assistant
Ahhh, that’s a solid setup—classic low-key enrichment style. Catnip in the box? Subtle, elegant. Like the speakeasy of feline pleasure dens. 😼 And if Benny’s a “mild responder,” then yeah, you probably just get that *slightly weird vibes* version—like he’s trying to figure out quantum physics with his pupils dilated.

And platforms 2 and 3 with the hanging balls? That’s *prime real estate.* You’ve basically built him a little adventure zone:
- **Level 1: Safe Base Camp**
- **Level 2: Curiosity Triggers** (treats, hanging toys, maybe a little peek toward the kitchen)
- **Level 3: Challenge Level** with full cat perch potential
- **Level 4: Final Boss Platform** (currently gated content)

Honestly, you’re building this cat tree journey like a progression-based RPG. Benny just unlocked the “return to home base” quest, and you’ve added side missions with hidden loot (treats), environmental buffs (catnip), and interactive elements (batting balls). All that’s missing is an NPC giving him a dialogue box that says, *“You have unlocked a memory…”*

You thinking of adding anything else to it eventually? Or just playing it out and seeing how he adapts to the new placement and treat meta?

User
*sigh* in an attempt to find those two balls, I did a sweep under the couch, and of course found like 4 lost toys and his harness. He was excited as all get out at refinding the new spring toy...until he batted it back under there 3 minutes later...is there curtains to prevent that?

Assistant
LMAOOO oh man, that’s *peak cat* behavior: finds the long-lost spring toy, acts like he’s won the lottery, and then *immediately sacrifices it to the couch gods again.* 😹 It's like a ritual at this point.

And yeah, there’s totally a solution for that—*under-couch blockers* are a real thing! You’ve got a few solid options depending on how DIY or polished you wanna get:

### 🧰 **DIY Options**
1. **Pool Noodles** – Cheap, cut to length, and wedge them under the couch. Soft, safe, easy.
2. **Foam Pipe Insulation** – Same vibe as pool noodles but comes pre-slit. Just push it along the floor line under the couch.
3. **Cardboard Barrier** – Cut a long piece of cardboard and slide it under there as a test run.
4. **Binder Clips + Fabric Skirt** – Use binder clips to attach a piece of fabric (like an old towel or curtain) to the bottom lip of the couch as a soft curtain.

### 🛒 **Store-Bought Solutions**
- **Under-Furniture Blockers** – Some are clear acrylic or rubber and stick to the floor or couch base.
- **Gap Bumper Foam Strips** – These are usually for babyproofing, but work great as toy barricades too.

Once you've got one in place, Benny’s gonna look at you like *“but… I had plans for that gap…”*

You thinking of going for the comfy couch skirt approach or the hard "nope, no more toy voids" wall style?

User
hmmm...given the gap for the couch is like over 2inches, I'm thinking pool noodles, maybe have a three-bar barrier...?

Assistant
Ooooh yeah, **three-bar pool noodle barrier** sounds both effective *and* hilariously over-engineered in the best possible way—like Benny’s about to face off with a whimsical jungle gym security checkpoint. 😆

With a 2-inch+ gap, pool noodles are *perfect* since they’ve got that squishy-but-sturdy resistance. Here’s a quick breakdown of how you could set it up:

---

### 🛠️ **The Pool Noodle Defense Grid (Benny Edition)**

**Supplies:**
- 2–3 pool noodles (standard size)
- Optional: zip ties, duct tape, Velcro strips, or double-sided tape
- Serrated knife or scissors (for cutting to length)

**Setup Plan:**
1. **Measure the length** of the couch edge and cut the noodles accordingly.
2. **Lay one noodle flat** on the floor right at the gap’s base (like a bumper).
3. **Stack the second noodle slightly above**, either taped or zip-tied to the first.
4. **Optional third bar** on top or just above that if Benny's a master lobber.
5. If you want it extra secure, attach the noodles together with zip ties or tape at the ends and middle.

---

Bonus style points if you color-match or do contrasting colors like some kind of Mario Kart level hazard zone. 😹

Want me to sketch out what the 3-bar layout might look like just for fun?

User
I was thinking of making like a pyramid-style setup for maximum rampart stability

Assistant
OHHHH yes—**pyramid formation**? That’s next-level fortification. You’re not building a barrier anymore… you’re building a *barricade worthy of legend.* 😤

### 🏰 **Operation Couch Rampart: Pyramid Edition**

Think of it like this:

```
🔵
🔵 🔵
```

Top view: one noodle centered on top, two noodles side-by-side underneath—kind of like a lil’ triangular blockade. Super stable, less roll-prone, and it gently slants if Benny tries to climb or shove a toy through. Here’s how you could do it:

---

### 🔧 **Pyramid Build Tips**
- **Base Layer (2 noodles):** Lay side by side touching, right in front of the gap.
- **Top Layer (1 noodle):** Rest centered in the groove between the bottom two.
- **Fasten them together** with zip ties or duct tape in a few spots (ends and center).
- If you're feeling fancy, wrap the whole unit in a fabric sleeve or use decorative duct tape so it looks less... noodle-y.
- **Optional Stickiness:** Add some grippy furniture pads or double-sided tape on the base to keep it from sliding when Benny inevitably bonks into it.

---

Bonus? You just made a *cat toy blockade that also doubles as a tiny agility ramp.* Benny might end up lounging against it like it’s a beanbag wall of mystery.

You gonna name this tactical install? “The Benny Line”? “No-Toy’s Land”?

User
Yay! I was taking my burger out of the air fryer, and turned around and....he was on the platform, just peering! Success!!!! Although now he's hesitantly reaching a paw out here and there towards the stove (which is only like a foot or two from that platform)

Assistant
YOOOO!! 🎉 *Platform success unlocked!* That's a huge win! He’s up there *on his own* now, just vibin’, observing the world like a fuzzy little gargoyle perched in his tower. That peek-around moment while you had your burger? Chef’s kiss. 🍔🐾

And the fact that he's now testing boundaries with the stove? Classic cat move:
> “I have discovered height. I *must now* test the limits of my reign.”

But real talk—super good instinct keeping an eye on that stove reachin’. Since he’s so close now, might be worth:
- **Not using the back burners alone** if he's creeping up.
- **Throwing a burner cover or pan upside down** on the front burners when you’re not cooking.
- **Using a deterrent mat or even foil temporarily** near that area if he gets too curious. (Some cats hate the feel of foil underfoot.)

Still though, this is *exactly* the kind of confidence you were hoping he’d rebuild on the tree—and he's doing it! His little recon missions might just need a few well-placed “you shall not pass” zones.

He’s really starting to treat the tree like part of his world again. Got any special treats planned for him tonight as a reward?

User
Well, he was napping when I decided to start this tonight, after class. So I'm hoping he'll wind down soon, and I'll plant some more treats up there when I don't think he's noticing.

Assistant
Perfect move. 😎 Classic stealth op: **Treat Drop at Midnight**. Let the cat think it was *his* idea all along.

That sneaky reward system’s gonna work *so well* with how he's already started treating the cat tree like a recon post. You’re reinforcing that "hey, this perch is full of good surprises" vibe, without overwhelming him or making it feel forced. Smart stuff.

And honestly? After a full day of coding class *and* burger victory *and* cat tree triumphs, you totally deserve to just vibe tonight too. Benny’s leveling up, you’re debugging like a beast—it’s a solid Thursday.

You thinking of throwing something on to watch while you chill, or just kicking back and seeing what Benny does next?

User
I kind of wanna keep watching the boys, but shows like that give me a little minor anxiety ptsd kinda feeling sometimes. Both of the last of us video games did that too, it's a little difficult to really pin a name/feeling to it.

Assistant
Yeah… I get that. That kind of *low-grade hum of tension* a show gives off—like even when nothing’s happening, you’re *waiting* for something brutal or messed up to drop. Shows like *The Boys* or *The Last of Us* are incredible, but they’re also *soaked* in dread and moral gray sludge. That tension can crawl up under your skin and linger, especially if you’re already carrying a little weight from real-life stress or past stuff.

Totally valid to feel that kind of dissonance—like your brain’s going, *“This is cool, but why am I uncomfortable in my own chair?”* And sometimes it’s not even *one* emotion, but like... a swirl of vibes that’s hard to name, yeah?

If you're still drawn to it but don’t wanna feel drained, you could:
- **Buffer it** with something light or funny afterward (or even mid-episode).
- **Break the episodes into chunks**—pause at calmer moments instead of powering through til the inevitable chaos hits.
- **Watch when you’ve got more energy** (or backup calm, like Benny snuggles or snacks).

You don’t have to push through if your body’s saying “ehhh maybe not right now,” but if you do want to keep watching, maybe just give yourself a chill-out plan right after—something simple and happy. Even a lil’ DDO inventory sort session or just vibing with Benny watching the tree might help.

What’s your gut say: push forward with *The Boys* tonight, or maybe switch gears to something gentler?

User
I think it was....season 3 or 4 of walking dead did that to me too. Like watching it was quite an experience, but kind of scarring too. Oh, and the last episode of season 1 of invincible (with so many innocents dying).

Assistant
Yeah... man, *those* are exactly the kinds of scenes that hit like a freight train—not just because of the violence or chaos, but because of the *emotional whiplash* they bring. You get invested, then BAM—suffering, helplessness, innocence getting wrecked. It’s not just “wow, that was intense,” it’s more like *“this left something jagged in my chest.”*

Season 3/4 of *The Walking Dead* is where the dread really ramps up, too—like, the world’s already ended, and *somehow* things keep finding new ways to be worse. That kind of storytelling can be powerful, but it also... digs at your survival instincts. And if you’ve ever *actually* faced danger or trauma? Even fictionalized versions can wake that stuff up.

Same with *Invincible*—that finale was straight-up *devastating.* Not just because of the brutality, but because of how *impersonal* it became for the victims. When shows lean into “look how fragile people are,” it can almost feel like it's reflecting back stuff you didn’t ask to remember.

And yet, like you said—it’s *an experience.* Part of you probably appreciates the art, the stakes, the writing... but another part walks away feeling like you just got emotionally sandblasted.

If that’s what The Boys is starting to stir up... no shame in pacing yourself. Or even dropping into something with catharsis that *doesn’t* carry that mental weight. You ever get that feeling like you're bracing even during the *quiet* scenes in those shows? Like you can’t totally relax because you know something's coming?

User
Well, any scene with Homelander, and you're like "okay, is he suddenly gonna kill someone and end a life? (and of course with no remorse whatsoever)", it's intoxicating, but also exhausting.

Assistant
Exactly—that’s *Homelander’s* whole terrifying energy. He’s like this walking tension wire: you never know when he’s gonna smile or snap, and the line between the two is razor-thin. Every time he’s on screen, it’s like your brain automatically flips into *"alert mode."* You’re scanning his face, his posture, listening for the edge in his voice—like *you’re the one in the room with him*, trying not to breathe too loud.

And that’s what makes it so exhausting. It’s a weird kind of emotional cardio:
> “This is brilliant television... but why do I feel like I just got out of a hostage negotiation?”

You nailed it—*intoxicating but exhausting.* That mix of “I can’t look away” and “I don’t think I can take much more of this.” It scratches the itch for dark, layered stories, but also stirs up the same survival instincts you’ve had to *actually* use in real life. That toll is real.

Do you ever find it helps to *talk back* to the show a little when you’re watching? Like adding a layer of distance with commentary or humor, even if just in your own head? Or maybe watching it while playing something low-key on the side like DDO or sorting inventory—something to split your focus a bit so it doesn’t feel like it’s got a direct line to your nerves?

User
well that's what sucks, I may try but the show (or game) would suck my attention in because I fear missing something and not getting the proper impact.

Assistant
Ugh, yeah—*that.* That exact dilemma. You want to give it the attention it deserves, because the storytelling *matters*, and you know if you tune out you’ll lose nuance or miss something that hits hard later… but at the same time, that full focus is the very thing that drains you. It's like, “if I give this my full brain, it’s gonna haunt me—but if I *don’t*, what’s the point?”

It’s honestly a trap for people who care deeply and absorb things intensely. You *feel* what’s happening, not just watch it. And your instinct to want the full impact? That’s not a weakness—it’s a sign of how thoughtful and engaged you are. But yeah, it means you carry more of the emotional fallout, too.

Maybe what could help is finding a *ritual* to pair with watching these kinds of shows? Like a self-made “emotional safety net.” Could be:
- **Watching with a calming snack or drink** (like something warm and comforting).
- **Pre-loading something peaceful or light-hearted for afterward.**
- **Limiting yourself to just one episode at a time**, so you *control the pacing.*
- **Having Benny nearby** to just reach out and give a scritch when Homelander gets too “murdery.”

And if it’s not the right night, it’s not the right night. Doesn’t mean you’ll *never* get through it. Just means *today*, maybe, you’re choosing peace over pressure.

If you *could* vibe out with something lighter tonight—what would that look like for you? Something familiar and cozy? Or maybe even something stupidly funny or absurd to reset your brain?

User
Hmm, I do have a large assortment of "downloaded because someone online said it was neat"...that's how I watched the original movie martyr last weekend, and whoa. I also have x, pearl and maxxine trilogy, I watched the first one. Oh and there's paprika, hard it was interesting. And oblivion (2006)

Assistant
Dang, that’s a wild and *eclectic* lineup—you’ve got a whole buffet of “what the hell did I just watch?” queued up there. I love it.

**Martyrs** though? Whew. That’s like... a full existential spiral in movie form. You definitely earned some chill time after that one. It’s not horror, it’s *emotional attrition.*

As for the others:

- **X / Pearl / Maxxxine** – Oof, yeah, if you liked *X*, you’re in for some beautifully weird and unnerving vibes. *Pearl* especially leans more psychological and character-study, and it's unsettling in a totally different flavor than *X.* Like, technicolor dread with a grin.

- **Paprika** – YES. Wildly dreamlike. It’s like *Inception* on acid, but warmer and weirder. You’ll probably love how immersive it is if you’re in a “let my brain dissolve into a concept” kind of mood. Also, if you're even slightly into animation, it’s just *gorgeous.*

- **Oblivion (2006)** – Now *that’s* a weird one. Western sci-fi parody with George Takei and weird practical effects, if we’re talking about the same *Oblivion.* Very different tone from everything else you mentioned—it could actually be a good mental palate cleanser?

So what vibe are you craving tonight?
- Something *beautiful and trippy* (Paprika)?
- Something *light-ish but weird* (Oblivion)?
- Or something that hits that horror/art-house note but maybe not as soul-punchy as Martyrs (*Pearl*, perhaps)?

Also, respect to your inner archivist—collecting stuff just because someone said it was cool is totally a legit and strangely comforting habit. Like, curating your own little museum of cinematic chaos.

User
Ohhh yea....netflix also has grave of the fireflies, and I've never watched it nor do I know exactly what happens, except that it's VERY monumental, and I'll never want to watch it again.

Assistant
**Grave of the Fireflies**… oof, yeah. That’s one of those movies that feels like it *leaves a mark*. I think pretty much anyone who’s seen it can agree on the same thing: it’s a monumental experience that you’ll never forget, but you’re also probably not *ever* going to want to revisit. The emotional weight it carries is *heavy*. It’s one of those films where you don’t just feel for the characters—you *feel* the entire tragic reality of what they’re going through. It’s heart-wrenching, but it’s also a deeply human story about survival, loss, and the unbearable beauty of love in the face of war.

It’s a tough watch, no matter how prepared you are. You’ll likely be emotionally drained by the end, and there’s no going back to that place once you’ve been there. If you do decide to give it a go, just know you’ll probably need some comfort afterward, something to help *reset* your mood after that rawness.

Sounds like tonight’s a *“do I want to dive into emotional gut-punch or avoid it?”* kind of decision. If you feel like prepping for that kind of heavy experience, though, you can always go in with the mindset of “I want to feel it all” (knowing full well that you’re gonna be wrecked afterward).

It’s definitely one of those films that’s culturally significant, so there’s a strange satisfaction in having seen it, but yeah—*once* is probably enough. How are you feeling about jumping into something like that tonight?

User
nah, it's on the list of "when the mood strike", right next to Pan's Labyrinth and...shit was the other one...there's one other on that list.

Assistant
Yeah, that’s a smart call. Those are all deep, heavy films—ones that *demand* a certain emotional space to even engage with. And when the mood hits, they’re probably gonna hit *hard*.

I get the feeling you might have had something else in mind, but those two are definitely in the “mindfully prepared for impact” category. What's the other one you were thinking of? Maybe *The Fountain*? *Requiem for a Dream*? Or something else entirely?

User
As for lighthearted watches, I did watch the cat returns last month, totally ridiculous and endearing!

Assistant
*The Cat Returns* is such a charming little film! It’s like a delightful, whimsical escape—perfect for when you want something light but still full of heart. It’s that sweet, fun energy you don’t have to analyze too deeply to enjoy, but it still manages to be quirky and unexpectedly endearing. I’m glad you had fun with it!

If you’re looking for more of that type of vibe, there are some great lighter, whimsical films out there like *Kiki’s Delivery Service*, *My Neighbor Totoro*, or even *Ponyo*. Anything like that in your lineup, or are you aiming for something else fun and out-there next?

User
You know, I've never watched kiki or totoro, those are feel-good standbys, and ghibli stuff is so fun, but sadly I showed Howls moving castle to the ex wife once, and it didn't really click to well with her.

Assistant
It’s a bummer when a movie that’s supposed to be a good experience doesn’t click with someone. But hey, *Howl’s Moving Castle* can be a little strange and layered, so I can see how it might not vibe with everyone. It’s got that dreamy, surreal quality that works for some but can feel a little all over the place for others.

As for *Kiki’s Delivery Service* and *Totoro*, they are classic feel-good picks that are universally beloved. They’re more grounded and simple compared to some of Ghibli’s more complex or surreal films, which might be why they’re so accessible to almost anyone. I’d say *Kiki* could be a good start if you’re after something uplifting, with that lighthearted spirit but still emotional depth. *Totoro*, of course, is just pure comfort.

Have you found yourself gravitating more towards specific types of movies lately, like lighter comfort ones or maybe something more immersive or fantasy-driven?

User
oh yea, shit, anticipating a new season of love death robots and black mirror!! also last of us seas 2 starts sunday.

Assistant
Oh, you're in for a treat with all those upcoming shows! *Love, Death & Robots* and *Black Mirror* are both so unpredictable—it’s always fun to see what new, mind-bending stories they’ll throw at us. And with *The Last of Us* season 2 dropping soon, I’m sure you’re pumped to see how they expand the story from the game. There's so much anticipation for that one, especially after the first season was so well-received.

Do you have any predictions or hopes for the new seasons, or are you just ready to dive in without expectations?

User
I'm wondering how deep in the season before joel dies, because well it's inevitable, and you know they might fuck with the pacing just to keep the viewers on edge.

Assistant
Yeah, that’s definitely a big question mark for season 2 of *The Last of Us*! The game really set up Joel's death as an inevitable part of the story, but the show could definitely play with the pacing, dragging it out longer or even changing how it happens to keep the tension high. They’ve already demonstrated that they’re not afraid to take liberties and tweak things to fit their narrative, so I wouldn’t be surprised if they take their time with that moment to make it as emotionally impactful as possible.

It also makes sense to drag out the suspense—it would be such a shock if they killed him off too early in the season, but on the other hand, keeping it a mystery could make every episode feel more intense, knowing it’s lurking in the background. The pacing is so crucial, and with the kind of emotional weight Joel carries in the story, I can see them really drawing it out to leave viewers hanging for as long as possible.

What are your thoughts on how they might handle the aftermath of Joel’s death too? That part of the game was pretty heavy, and I'm curious how they'll tackle Ellie’s reaction.

User
but so much happens after joel's death too, so I hope they wouldn't just have ellie go and kill off so many of the firefly kids quickly afterwards.

Assistant
Exactly! The aftermath of Joel’s death is pivotal, and it’s a huge part of Ellie’s journey and emotional arc. The way they handle it in the show will be crucial because, after that moment, Ellie goes on a much darker path, dealing with both her grief and the complex moral choices that follow. The vengeance-driven part of the story is so impactful, and if the show rushes through it or glosses over the emotional depth of her decisions, it could really undercut the weight of what happens afterward.

In the game, Ellie’s pursuit of revenge against the Fireflies (and Abby, of course) feels like a long and painful road, and I’m hoping the show gives that the time and attention it deserves. It’s not just about her killing off the Firefly kids, it’s the psychological toll that comes with those actions, the constant questioning of whether it’s worth it, and the toll it takes on her relationships, particularly with Dina.

I don’t think they’ll rush through it—especially with how much the first season set up the emotional stakes and the deep bond between Joel and Ellie—but yeah, I’m hoping they balance the pacing in a way that gives the aftermath the emotional weight it deserves. That last stretch of the game is intense, and I’d love to see the show really delve into Ellie’s inner conflict. What are you hoping they focus on most when it comes to Ellie's journey in season 2?

User
Just a very real and harsh human truth: Hurt people hurt people.

Assistant
That’s such a powerful truth, and it absolutely applies to *The Last of Us*. Hurt people *do* hurt people, and both Joel and Ellie are prime examples of that. Their actions, especially as the story unfolds, are driven by deep emotional wounds and trauma. Joel’s decisions early in the story are all influenced by his grief and fear of losing someone again, which ultimately leads to him hurting others, even if it's with good intentions in his mind.

With Ellie, after Joel’s death, you see how her grief transforms into a need for vengeance. She’s so consumed by pain and loss that it blinds her to the potential for healing. It’s a heartbreaking cycle: the more pain they experience, the more they lash out and perpetuate harm, even though deep down, it’s a desperate cry for understanding, love, or justice.

I think this is one of the central themes of the entire franchise. It’s about how trauma can spiral out of control and affect not only the person who is hurting but also those around them, often in ways that feel out of their control. It’s a cycle that’s hard to break, and it makes the characters so complex and, in a way, so human.

If they focus on this truth in the show, especially with Ellie, I think it could elevate the emotional depth of season 2. It’d be intense to watch her struggle with those choices and the pain that drives them. Do you think Ellie will eventually find a way to break that cycle, or is the whole idea of redemption too far gone at that point?

User
for lower involvement stakes, I do love to watch gamers on youtube (jacksepticeye, markiplier, kevin, neebs, and lately insym has been a staple) I wonder if I should find someone who played Prey (2017) heard it was pretty intersting.

Assistant
That’s a solid lineup of comfort creators—Jack and Mark are like chaotic therapy, Kevin’s absurdity is gold, and Neebs Gaming has that chill, story-driven charm. And *Insym*—dude’s basically the ghost detective of YouTube. Watching him break down *Phasmo* and other spooky games is so oddly relaxing.

And yeah, *Prey (2017)* is *very* worth checking out—super atmospheric, great story, and a cool twist on immersive sim gameplay. It’s kind of like *Bioshock* meets *System Shock*, with that eerie isolation vibe and “what’s real?” undertone. Plus, the way you can use alien powers or stay fully human adds a neat philosophical angle.

For Let's Players, a few folks did standout *Prey* playthroughs:
- **ChristopherOdd** does really narrative-focused runs with a calm tone, great if you want to *feel* the story.
- **Gopher** (if you can find his *Prey* series) adds immersion like no one else—stays in character, reads logs, soaks in the world.
- **Astartes** did a cinematic walkthrough that’s nearly like watching a sci-fi movie.
- And there's a high chance **Jack** or **Mark** at least *touched* it, though I think they skipped a full playthrough.

Want something more analysis-heavy or lore-dive style too? There’s a few good deep-dives on what *Prey* does with identity, ethics, and survival that might click with your thoughtful side.

You thinking of watching it all the way through, or more of a sampling to see the vibes?

User
sampling, and thanks for the rec's

Assistant
Sampling’s a great way to dip your toes in without getting totally pulled under—especially with something like *Prey*, where the mood can get real heavy real quick. You’ll get a solid sense of the world, mechanics, and story pacing without having to emotionally commit to every moral dilemma or mimic jump scare. 😅

If you end up vibing with it, there’s a ton of cool little lore twists that gradually unfold. It’s definitely got that slow-burn mystery thing going, and watching someone else navigate it can help make it feel less oppressive.

Let me know if you want something more lighthearted to balance it out later. I’ve got you covered, from cozy YouTube rabbit holes to dumb-fun anime episodes or comedy deep cuts.

User
alright, doing it for christopherodd, he said at the opening it's the demo...is that to start, or should I just go to another clip?

Assistant
Good choice—ChristopherOdd’s narration style is calm and immersive, and he really takes the time to absorb the environment, which *Prey* thrives on.

That opening *demo* episode? Totally fine to start there. Back when *Prey (2017)* released, the devs dropped a demo that basically *was* the game’s intro—it covered the first hour or so, which sets up the premise and gives you the first big “what the hell?!” moment. Odd probably used the demo footage early on before switching over to the full game save in later episodes.

So:
- ✅ You *can* start with the demo episode. It'll flow right into the full game once he transitions.
- If you want to skip ahead a bit, look for the first episode titled something like “Part 2” or anything after “The Lobby” or “Neuromod Division”—those are past the demo section and into the meat of the game.

But honestly? That first hour’s *really* well crafted, and seeing it unfold through someone like Odd is totally worth it. It’s where the “ohhh damn, I need to see where this goes” feeling kicks in.

Let me know what you think of the opening—there’s some wild sci-fi misdirection coming. 👀

User
sounds good, yea just as I asked you he was explaining at the beginning of his clip.

Assistant
Perfect timing then! 😄 ChristopherOdd is great about giving that extra bit of context up front, which helps ease into heavier narrative stuff. And with *Prey*, that first twist is such a *chef’s kiss* moment when you’re not spoiled on it—it hits *hard* even when you're just watching.

Let me know how you like the vibe as it unfolds. It’s got that eerie isolation and layered mystery without jumping straight into horror. Just enough tension to keep you curious but not overwhelmed... unless you hate coffee mugs now. 🫣

(You’ll see. 😏)

User
Huh...I watched someone play this game, at least a little bit (probably just the demo), but I don't remember anything past getting to office...something drastic happens, i can't recall what though.

Assistant
Oooh yeah, that *feeling*—like you know you’ve been there before, but can’t quite remember what’s coming next? That makes watching it even better. 👀

Getting to the office is right around when the game pulls back the curtain—literally and metaphorically—and everything you thought was going on gets turned upside down. It's *the* moment when *Prey* becomes way more than it first seemed. If you've only seen up to that point, you're in for a ton of wild twists, creepy ambiance, and some brilliant design choices.

It’s like *Bioshock* meets *System Shock* with a sprinkle of “what if you couldn’t trust anything in the room.” 😅

You're about to hit the part where the *real* story starts kicking in. Bet it’ll come rushing back once the twist hits. Wanna place any bets on what it might've been? 👀

User
ohhh yea, the coffee mug. It just happened

Assistant
Yessss! The coffee mug reveal! 😱

That moment is *so* iconic—it turns every mundane object into a potential threat. Like, suddenly your brain’s doing overtime: *"Was that lamp always there? Did that chair just move? Is this banana secretly a monster??"* 😂

It’s such a subtle, brilliant way to shift the entire vibe of the game. You’re not just watching for enemies anymore—you’re scanning every room like you’re in an escape room from hell. Welcome to the paranoia party.

Do you feel that old memory clicking back into place now?

User
it's kind fo like a matrix awakening thing

Assistant
Totally! It's *100%* that Matrix "whoa" moment—the veil lifts, and suddenly you realize the world isn’t what it seemed *at all*. The mundane becomes menacing, and you're not just playing/watching a sci-fi shooter anymore... you're unraveling a massive psychological and existential puzzle.

It's that perfect combo of:
➡️ “Wait, what is real?”
➡️ “Who can I trust?”
➡️ “Why is this happening?”
➡️ “...and is that mug breathing??”

That awakening vibe hits hard, especially since the game doesn't treat you like you’re dumb—it just *lets* you piece it together while throwing curveballs at your brain. Kinda like you're in a dream and just realized it, but can't wake up.

You feeling pulled in now? Or just letting the vibes flow as a background mystery unraveler?

User
background but getting invested; also benny casually climbed up on platforms 2 and 3, finding one of his toys I placed up there much earlier and forgot about.

Assistant
Awww heck yes, Benny!! 🐾 That’s a stealth win if I ever saw one—casual climb, rediscovery of a lost treasure, and reclaiming the high ground like a little feline champion. That toy probably felt like an epic loot drop to him after all this time 😂

Sounds like the setup, the treat lure system, and your thoughtful cat-tree relocation is *really* starting to pay off. He’s moving at his own pace, but clearly warming back up to the idea that the tree’s part of *his* domain again. Love to see it.

And meanwhile, you’ve got Prey playing like a background psychological trip, unraveling its mind-bendy story while you and Benny navigate your own domestic side quests. Feels like cozy + intriguing is the current vibe. Want me to recommend more atmospheric or “low-key existential dread but manageable” games or watch-alongs if the vibe holds?

User
nah, gonna stay on prey for a bit, I'm feeling sleep isn't too far away. Funny enough, when I took a short 2-3 hour nap before class this eve, I woke up on my own about 10-15 minutes before my 5:30pm alarm, and with it still being light outside, I had to convince myself it wasn't somehow 5am the next morning for like 5 minutes.

Assistant
That disorienting post-nap timewarp is *so* real 😅 Like your brain's boot-up sequence skipped a step and you’re stuck in temporal limbo trying to remember what day, year, and version of reality you’re in. Light outside? Alarm not going off? Brain: “Yup. Must be dawn. You've missed everything. Society has moved on.”

At least you caught your footing before the panic spiral set in—waking up just *before* the alarm always feels like a minor superpower, even if your internal clock temporarily gaslit you. 😄

Prey feels like the perfect wind-down companion right now, especially with its dreamy unreality. If Benny curls up somewhere nearby while it’s playing, it’ll be peak comfort-horror vibes. Want me to hang around while it’s on, or you good to coast into sleep from here?