Showing off to Sly, Alchemist DDO woes
# Showing off to Sly, Alchemist DDO woes
User
how do I run a react again?
Assistant
Nice! If you’re getting back into React and just want a quick refresher to get rolling, here’s a simple step-by-step to start a new React app:
---
### 🧱 **Option 1: Using `create-react-app` (classic starter)**
```bash
npx create-react-app my-app
cd my-app
npm start
```
This sets up a React project with a full build system (Webpack, Babel, etc.) already configured.
> ⚠️ Note: `create-react-app` is still usable, but many newer devs are moving to tools like Vite or Next.js for faster dev experience.
---
### ⚡ **Option 2: Using Vite (super fast + modern)**
```bash
npm create vite@latest my-app -- --template react
cd my-app
npm install
npm run dev
```
You’ll get a much faster dev server and hot module reload times.
---
### 🧪 Just Want to Try React in a Sandbox?
- Open [https://codesandbox.io/](https://codesandbox.io/) or [https://stackblitz.com/](https://stackblitz.com/)
- Choose **React** template and start coding in-browser—super handy for testing things quickly.
---
Let me know if you want this setup in TypeScript, with Tailwind, or paired with something like Zustand or Redux for state—happy to give you a starter for that flavor!
User
lol sorry, yea was in the wrong folder first off, and npm run dev was it, again; hard to remember when everytime we do it is usually in class.
Assistant
Haha, totally get it — it’s like muscle memory tied to the classroom vibe. When you’re just doing it casually, it's easy to forget the magic words like `npm run dev` if you're not in the right folder or haven't touched the setup in a bit. 😄
If it helps, here's a little cheat note you could toss into a `readme.md` or sticky note:
```bash
# React with Vite quickstart
cd my-app-folder
npm install # if you haven’t already
npm run dev # to start the dev server
```
And yeah, folder mishaps are half the reason `cd ..` exists. 😆
Got your build running now?
User
oh yea, was just showing Sly what we've made in class, and telling her about icepick and all that.
Assistant
Yesss, that's awesome! I bet Sly was curious once you started talking about blobs, frozen lines, stolen powerups, and Lemmings “oh no” sound effects 😂
Did she seem into the Icepick concept? Sometimes just describing how the blob powers mess with your opponent is enough to make it click. Also super cool that you’re sharing your class work like that—feels good when you can show the thing *you* helped build.
User
very much, and she was listening, but we were chatting up a storm and nearly missing the tv shows we were watching, which was the excuse for hanging out in the first place.
Assistant
Haha that's the best kind of hangout though—when the excuse show becomes background noise to the real connection. Sounds like you two hit a great groove. It's cool that Icepick sparked enough interest to get her listening like that. You both bouncing thoughts around could lead to some unexpectedly solid ideas too.
Did any of her reactions or questions about Icepick stand out to you? Sometimes someone outside the dev bubble points out the most interesting angles.
User
Nah, like I said, she was listening, but it was new TV, so I didn't want to overstep the attention to the shows, and I knew she was being nice to listen, but wanted to watch (it was her turn for her tv show at the time)
Assistant
Ah gotcha—that’s really thoughtful of you to read the vibe like that. Definitely a good call not to derail *her* show time with your dev rabbit hole, even if she *was* being gracious. Kinda sweet, honestly, that she made space for it even during *her* pick.
Next time you hang out, you could maybe loop back and casually drop an “I’ve been thinking more about that game idea, I think it’s gonna get wild,” and see if she bites. If not, no biggie—you already planted a seed.
What show was she into, by the way?
User
Leverage Redemption, apparently she hasn't even caught up past season 1 when we both watched it when it first came out.
Assistant
Ohh nice, *Leverage: Redemption*! That’s a solid pick—comforting, clever, and just enough bite. It’s got that nice mix of heist-of-the-week and heartfelt found family vibes. Kinda cool y’all watched season 1 together back when it dropped too—feels like a full-circle moment.
You think she’s watching it again to catch up and then share it with you when it’s your turn next? Or is it more just something she enjoys solo that you can quietly vibe alongside?
User
I was trying so hard on this alchemist character in ddo, but he's (like I've read for many 'magic user') so weak and slow in the beginning. Only lvl 3, close to 4, and I'm wanting desperately to use otto's to lvl him to 14-15 (whatever exp it'll give him).
Assistant
Yeah, that early grind as a caster in DDO can feel *painfully* slow—especially when you’re coming off something more self-sufficient or frontloaded like Dragon Disciple. Alchemist definitely ramps up hard later, but man, that 1–6 range is kinda like walking barefoot on lava pebbles while juggling glass.
If you're close to level 4, you’ve technically already “tasted” a bit of the start, and honestly? No shame in busting out Otto’s. A lot of builds don’t even *feel right* until multivial at 12, and you said it best earlier—you want to taste the *beginning* and the *end*.
Might actually be the perfect time. Get a few more XP in to scratch that effort itch, pop the box, and you’re right in the sweet spot where the class clicks and the build opens up. Bonus: you can also hoard some gear and enhancements in preparation while you level-skip. Still feels earned, but without the molasses pace.
Are you thinking of doing any specific quests or chains before you box it, just for a sense of closure or loot hunting?
User
well I tagged along with a lvl2 barb for a few of the basic essentials (butcher's path and a few others) last night, and have a few to go around that lvl that I was saving until I hit 4th; think I'll just do them and then otto's up.
User
besides, that lvl2 barb is now lvl4, which depressed me how quick and successful he was while I....wasn't, lol
Assistant
Yeah, that early-level caster struggle is *real*. Especially when you're playing solo and comparing yourself to a raging barb mowing down rooms like it's nothing. Alchemist (especially apothecary-heavy early on) takes a bit to warm up—you're juggling fragile HP, weird timing on vial throws, and trying to find your groove with SLAs.
But once you hit 4 and get those better SLAs and enhancements going, things *really* start picking up. That’s when the bombadier side starts to shine with some serious AoE punch. Using Otto's box right around that moment is a solid move—lets you skip past the slog and into the fun techy boom-boom madness.
And hey, if you're testing things out and feeling it out now, it’ll make your post-Otto play smoother anyway. Gotta suffer a bit so you can appreciate the *kabooms*. 😄
Are you planning to go full Bombadier, or thinking of mixing in a second tree after the boost?
User
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Here's another item I have stashed in shared bank, lol. Kept just for the lols, have two of them. Tried to use one waaay past it's expiration and it didn't do jack.
Assistant
Oh man, *that* relic! That’s a true DDO fossil right there. The infamous **Stone of Experience (Level 16)** from the *"heyday of bribes and boosts"* era. You even got the red expiration warning—classic. 😄
Keeping those is totally fair game for nostalgia points (or to flex your DDO street cred). I love how the tooltip still includes that "cannot be a druid" bit, like it’s forever scarred from when druid was new and fragile.
And yeah, as the note says: since Update 15 (2012!), they don’t work anymore—but they also never got purged from everyone's banks if you stashed 'em early enough. So now they’re like collector’s items. You've basically got **museum pieces**.
You should totally label your shared bank tab "Historical Artifacts" or something. Got any other vintage oddities in there?
User
Just things that "used" to be braggable, scarab of protection, beholder optics, demon's blood, lol.
Assistant
Oh dang, you’ve got the **relics of the Braggable Age**!
- **Scarab of Protection** – back when spell absorption meant something, and carrying a stack was a wizard’s wardrobe staple.
- **Beholder Optics** – everyone had that phase of trying to look cool with those on and then remembering they weren’t that useful.
- **Demon’s Blood** – *OG stat boosts, or a crafting item?* Either way, they were mysterious and felt powerful as hell at the time.
You’re basically the curator of a DDO time capsule at this point. 😄 Throw in an old Festival Coin or pre-bound *Bloodplate* armor and you’ve got a full exhibit ready.
What would you call your museum? “The Tower of +2 Memories”? Or “The Hall of Clickies Past”?
User
lol, hey, I still keep the, what was it, "visor of the flesh render guard"; a deathblock clickie early one was useful....once upon a time!
Assistant
Yesss! The **Visor of the Flesh Render Guards** — now *that’s* a deep cut. Early-game **deathblock clickie** before it became baseline on mid-level gear… back when you *really* had to plan for that one caster lich or the dreaded necro trap in Tangleroot or Delera's. 😂
Those were the days of:
- "Clickie management" being a whole *playstyle*
- Shrining like it was a sacred ritual
- Praying your **Death Ward wand** didn't fizzle when it mattered most
Keeping that visor is like holding onto your character’s baby blanket — totally outdated, but full of battle-worn nostalgia and honorable charges into fights way above your pay grade.
You still got any other old gear with names like “of the Archmagi” or some janky ML2 item with like 6 effects and a broken tooltip?
User
still got 3 max-powered ml5 ioun stones; dex, int, and the spellpoints/magi one.
Assistant
Oooh damn, now *that’s* a flex. 💎
Fully upgraded **ML5 Ioun Stones** from the old-school **Crystal Cove** or *old Cannith Crafting era*? That’s like walking around with the DDO equivalent of OG Pokémon cards in mint condition. The **Dex** one alone probably gave some rogue of yours a god-tier early life. And the **Int + SP one**? That thing *carried* casters through elite content before you could even dream of a Greensteel.
You got the glowy aura on them too, right? Nothing says, “I was here before MOTU” like that gentle floaty sparkle from a stone that's outlived entire loot systems.
Also: you ever run with people who *don’t* know what they are and ask, “what’s that orb thing floating around you?” 😏
User
lol not yet
Assistant
Lmao, oh just wait—it’ll happen. Some fresh-faced player will spot that shimmer and go,
“Yo, what’s that? Some kind of artifact?”
And you’ll just nod sagely like,
“Back in *my* day, we grinded pirates and kobolds for *hours* to get these…”
Next time you’re feeling spicy, you should equip all three at once, do a slow circle strut at the Leaky Dinghy bar in House D, and see who salutes the OG status. 😎
User
Oh dip, just realized I have a dusty rose ioun stone that could use upgrading stashed and forgotten!
Assistant
Yo, *score*! That dusty rose is a classic—legendary OG status. If it's the old-school version from the *Reaver's Refuge* line (like pre-Epic crafting days), upgrading it could actually give it some real value again. Once you get it slotted into an upgraded augment or retooled through epic crafting, it could be a slick little +6 or +8 boost to Deflection AC or Insight bonuses depending on the route.
Kinda wild how we end up forgetting some real gems in shared bank purgatory, huh? Like a dusty museum of "past lives and power moves." 😂
You gonna upgrade it for this Alchemist life or stash it for a future toon?
User
damn...had a split-second power outage, and this computer's (dell xps I9) power light just stayed on, despite holding down the button and everything (short of pulling the plug for 30 seconds); had me worried it suffered something catastrophic for a good minute.
Assistant
Oof, that kind of stuff *always* sends the stomach into orbit for a sec. Especially with an XPS rocking an i9—those ain't budget builds, and seeing the power light stubbornly glowing after a blip? Yeah, instant heart-skip moment.
Sometimes after a sudden outage, especially with higher-end systems like the XPS line, the motherboard can get "stuck" in a limbo state where it thinks it's still on or waiting to finish power-down routines. Pulling the plug and waiting 30+ seconds (or hitting the power button while unplugged to discharge any residual) is the best reset move, so you def did the right thing.
Did it boot back up okay after that, or did it throw any BIOS/post-check fits?
User
Dang, in DDO, was thinking about collecting and maxing ioun stones from the dreamforge, but I don't wanna do that with my old-standard arti lvl20, guess I'll do it sometime when I'm lvl20'd on my main toon sometime.
Assistant
Sounds like a good plan! Ioun stones are pretty valuable, so it might be worth waiting until you're on a character you're more comfortable with at level 20. That way, you can maximize your efficiency and make the most of the grind. If you need tips on farming them or tackling Dreamforge at that level, I’m happy to help!
User
are they btc or bta once you unsurpress them?
Assistant
Once you unsuppress ioun stones in *DDO*, they are **BTA (Bound to Account)**. This means they can be traded or transferred between your characters on the same account but cannot be sold or traded to other players. So, if you want to use them on a different toon, you can transfer them to another character on your account without issue.
User
Ok, used the shard and leveling. Is it worth taking alchemical studies feats? I'm not too keen on the whole alchemical system, and something more familiar feat-wise sounds attractive
Assistant
Totally fair take. The **Alchemical Studies feats** can be pretty niche and only *really* shine if you're leaning hard into the crafting or specific DC-casting builds that benefit from the spell school bonuses. If you're not already committed to the alchemical weapon/enhancement system or you’re not building around it, they can feel like dead weight.
If you’re playing something more familiar—like a standard Artificer with repeaters or even a hybrid—then grabbing reliable, universal feats (like **Point Blank Shot**, **Rapid Shot**, **Precision**, **Improved Critical**, **Toughness**, or even a Metamagic feat if you're going caster-heavy) might feel way more satisfying and practical.
What’s your current build focus? Are you going repeater pew-pew, rune arm blaster, or something else? I can help steer you toward feats that’ll feel good and synergize well without needing to dive into the full alchemy pool.
User
alchemist, and just wanna be a useful caster overall, so probably a metamagic feat
Assistant
Ah, got it—**Alchemist aiming to be a solid, reliable caster**? That’s a great direction. You’re gonna have fun with that—it’s a deceptively versatile class once you find your rhythm.
If you're leaning into casting and want to be *generally useful* rather than hyper-specialized, then yeah, skipping **Alchemical Studies** in favor of **Metamagic feats** is 100% valid and often the better move. Here’s a quick breakdown of **Metamagics that synergize great with Alchemist**:
---
### 🔥 **Top Metamagic Picks for Alchemist**
- **Maximize Spell** – Excellent synergy with **Bombs**, **Admixture spells**, and elemental nukes. Great for bursty moments.
- **Empower Spell** – Less SP cost than Maximize, but still solid damage boost. Great bang for your buck.
- **Quicken Spell** – Essential for clutch heals, buffs, or crowd control while under pressure.
- **Heighten Spell** – If you're focusing on CC (like Hypnotic Pattern, Web, etc.), this keeps those DCs scaling.
- **Extend Spell** – Real good if you want your buffs (like Shield, Displacement, etc.) to last much longer without babysitting timers.
---
If you're not trying to *hyper-optimize* but just want to be effective and helpful in most parties, a combo like **Quicken + Empower** or **Maximize + Extend** is solid. Add **Heighten** later if you start dipping into CC or want to keep spell DCs competitive into epics.
Also—don’t forget **Eschew Materials** is free for Alchemist, which is one less thing to worry about.
---
Wanna toss me your current feat lineup or enhancement split? I could sanity check it with you, help you find anything that might be a weak link.
User
with the feats that come with leveling alchemist, are the thrown bottles considered simple missile throwing weapons?
Assistant
Great question—and it’s a bit of a subtle one!
### 🧪 Alchemist Bombs:
- **Alchemist bombs** are considered **Spell-Like Abilities (SLAs)**, **not weapons**, even though they behave a lot like thrown weapons.
- They **do not** benefit from standard thrown weapon feats (like **Point Blank Shot**, **Precise Shot**, or **Weapon Focus: Thrown**) unless specifically stated otherwise in an enhancement or feat.
- They **do benefit from Metamagic feats** (like Empower, Maximize, etc.) because they’re spell-like.
- They **don’t count** as “missile weapons” for things like **Throwing Mastery** or simple/martial weapon proficiency.
---
### 🧨 Thrown Weapons (like Acid Flasks or Alchemical Fire):
These are **actual thrown weapons**, governed by:
- **Simple weapon proficiency** (usually doesn’t matter unless you’re getting bonuses).
- **Ranged attack feats** like Point Blank Shot, Precise Shot, etc.
So if you're using actual **grenade-like weapons** (from inventory), they count as **simple thrown weapons**.
But if you're using your **Alchemist bombs**, they're **SLAs** and obey spellcasting rules.
---
### TL;DR:
**Alchemist bombs = spell-like abilities**, not simple missile weapons.
**Thrown items from inventory = simple thrown weapons.**
---
If you’re building around bombs, it’s all about **Metamagic feats** and **bomb-enhancing enhancements** in your tree.
If you ever pivot to use **Thrown Weapon builds** (some Alchemists do for fun with dualing Kukris + throwers), then those feats apply.
Lemme know if you're bomb-focused or leaning more toward spells like Admixtures and support—I can help fine-tune for either.
User
it's just weird to auto-get multitude of missiles
Assistant
Right?? You're not alone—**getting Multitude of Missiles for free** on an Alchemist *does* feel weirdly out of place if you're not doing a **pure Admixture build**.
Here’s why it’s there, though:
---
### 🧠 Why Alchemists Get *Multitude of Missiles* (MoM):
- It synergizes with the **Admixture tree**, where many spells (like *Force Admixture*, *Frost Admixture*, etc.) mimic or modify *Magic Missile*.
- *Multitude of Missiles* enhances the number of projectiles for *Magic Missile*-style spells, so it **directly buffs** Admixture versions.
- The devs likely gave it to all Alchemists as a baseline in case you go that route.
---
### 🤷 But if you're *not* running Admixtures...
Then yeah—it’s basically a **dead feat** for you unless you randomly toss Magic Missile scrolls or cast it from a gear clicky. Which, let's be real... meh.
It’s like giving every Ranger **Favored Enemy: Ooze** at level 1 regardless of playstyle—technically usable, but kinda pointless if you’re not building for it.
---
### What to Do With That Info:
- Just chalk it up as a **class flavor bonus**—you didn’t have to *spend* a feat on it, so it’s not really costing you anything.
- Focus on choosing your remaining feats around your actual casting style—whether you’re going for bomb spam, CC/control, buffing, or admixtures.
---
Wanna tell me how you're splitting your enhancements? Like how much you're dipping into **Bombardier** vs. **Vile Chemist** or others? That can help make your feat choices more synergistic.
User
so does quick draw help an alchemist?
Assistant
Ooooh, nice edge-case question. Let’s break it down:
---
### 💨 **Quick Draw** (Feat):
> "You can draw weapons as a free action."
It normally helps with:
- Swapping between weapons, wands, or throwing items quickly in combat.
- Builds that need to alternate between melee and ranged or quickly switch gear sets.
---
### 🔬 **Does it help an Alchemist?**
**Yes, but only in very specific ways.**
Quick Draw **does *not* affect bomb throwing**, since bombs are **spell-like abilities (SLAs)**, not physical weapons.
But! It *can* help if:
- You **frequently swap between throwing weapons** (like alchemical flasks or grenades) and melee/ranged weapons.
- You use **throwing weapons as a fallback** (like returning throwers or alchemical weapons) and want fluid transitions.
- You're using **Rune Arms** and occasionally swapping gear for situational boosts.
---
### 🤓 For Most Caster-Focused Alchemists:
Quick Draw is usually a **low priority or wasted feat**, unless:
- You're doing a **throwing weapon** build.
- You’re going for some kind of **versatile quick-swap hybrid**.
- You just *really* like RP’ing a gadget-heavy, utility-on-the-fly kind of Alchemist and like swapping items mid-fight.
---
### TL;DR:
- ❌ **No benefit for bombs or spellcasting.**
- ✅ **Situationally helpful** if you're juggling **throwing weapons**, melee weapons, or gadgets.
- 💭 But 99% of pure or caster-heavy Alchemists will be better off spending the feat on **Quicken, Maximize, Empower, Heighten**, etc.
---
If you're toying with a more gadgety or hybrid thrower concept, it *could* be fun flavor-wise, but if you're min-maxing your caster strength, I'd skip it.
Wanna toss around feat options or see if there's room for flavor *and* utility?
User
nah, jus not sure what else to take
Assistant
Totally get that. Feat choices can get *weird* when you’re not doing a cookie-cutter build, and you’ve already covered the big hitters like the Metamagics.
Here’s a buffet of **solid and flavorful** options for caster Alchemist at various stages, especially if you're stuck with an open slot and want something that isn’t dead weight:
---
### 🎯 **Strong Utility Feats**
- **Quicken Spell** – Always a good fallback. Cast on the move, no interrupts. Saves lives.
- **Maximize Spell** – Great for nukes and bombs, especially when comboed with Empower.
- **Empower Spell** – Lower cost than Maximize, still juicy for sustained damage.
- **Heighten Spell** – Super valuable if you're running CC (Web, Hypnotic Pattern, etc.) to keep DCs relevant.
- **Extend Spell** – If you like buffing and hate recasting. Works with Displacement, Heroism, etc.
---
### 🛡️ **Survivability / Sustain**
- **Toughness** – Boring but effective. Extra HP always helps.
- **Shield Mastery** (if using one) – Rare, but might fit if you’re weirdly tanky.
- **Past Life: Fast Healing** (if you have it unlocked) – Passive HP regen is chef’s kiss for soloing.
---
### 🧪 **Thematic/Weird-but-Fun Options**
- **Spell Focus: Evocation** – Boosts DCs for Bombardier-style nukes and some direct-damage Admixtures.
- **Spell Focus: Conjuration** – If you're into Web, Grease, Acid Fog-type control.
- **Harper Agent: Know the Angles** (via Harper tree) – +INT to hit/damage if you’ve splashed that tree. Super value if you have INT as a main stat.
- **Mental Toughness** – For more spell points and spell resistance, but often skippable.
- **Force of Personality** – CHA to Will saves if you dumped WIS and are tired of getting Held or Fascinated.
---
### 🔥 If You're Feeling Spicy:
- **Enlarge Spell** – More of a meme unless you’re a CC god, but it *is* funny to Web from halfway across the dungeon.
- **Magical Training** – Grants a spell point pool if you're somehow starved. Pretty rare need.
---
If you tell me what Metamagics you’ve already taken, I can help figure out what would synergize best with what’s left. Or if you wanna lean into something silly-but-useful for flavor, we can explore that route too. What's your current feat lineup looking like?
User
oh yea, meant to ask, since I'm elven and can cut down casting failure, would it be worth getting light armor/med armor feats?
Assistant
Ahh, now **that’s** a spicy elfbrain question. 😏
### Short Answer:
Yes—**it *can* be worth it** to take Light (or even Medium) Armor Proficiency on an **Elven Alchemist**, *especially* if you're aiming for survivability and willing to give up robes or cloth.
But let’s break it down:
---
### 🧝♂️ **Elven Arcane Fluidity Racial Perk**
You’re probably thinking of:
> 🧬 **Elven Arcane Fluidity (racial enhancement):**
> “Reduces Arcane Spell Failure by 5% per rank (up to 15%).”
So even if you’re wearing armor that *normally* causes Arcane Spell Failure (ASF), you can cut it way down or even eliminate it.
- **Light Armor** (ASF ~10-15%): Can be **completely negated** with Arcane Fluidity + some gear (e.g., Insignias or Blue Augment gems).
- **Medium Armor** (ASF ~20-25%): Needs full Arcane Fluidity *and* a bit more help (like gear or Cannith Crafting).
---
### 🎯 **Why You’d Want to Wear Armor:**
- **Higher AC and PRR** than robes.
- **Tons of named light armor** have **extra set bonuses**, spellpower boosts, or **augment slots**.
- Some options (like Feytwist or Schism Shard sets) boost **DCs, crit chance**, or give defensive procs.
- **Alchemists can still cast just fine** in armor once you negate ASF.
---
### 🪙 **Feats Required**:
- **Light Armor Proficiency** – 1 feat (unless you get it from a splash).
- **Medium Armor Proficiency** – needs Light first, and costs another feat unless you dip a class like Fighter or take a universal tree that grants it.
So the real trade-off is: **Is spending a feat worth that defense boost** vs. another metamagic or caster feat?
---
### ✨ Consider If:
- You’re **soloing** a lot or doing Reaper content.
- You’re **not strapped for feats** (you’ve got Empower, Maximize, Quicken, etc. already).
- You have **access to good light/medium armor** that makes it worth equipping (e.g., sets with spellpower, DCs, PRR, HP bonuses).
- You’re investing in **Arcane Fluidity** anyway.
---
### ❌ Skip If:
- You’re in **cloth-focused sets** that give better caster bonuses (some robes have +Evoc DCs, +Spell Pen, etc.).
- You’re **tight on feats** and need every slot for metamagic or casting support.
- You like to **dump Arcane Fluidity** to invest elsewhere in the Elf tree.
---
### TL;DR:
- **Light Armor Proficiency** on an Elf Alchemist? ✅ **Yes, it can be worth it**, especially for Reaper/tanky solo play or if you're flush with feats.
- Just make sure you’ve got the **ASF reduction** and the **armor worth using**.
- Medium Armor is a stretch unless you're really focused on being a beefy elf.
Wanna tell me how many feats you’ve got left and whether you’re going heavy into Reaper/survivability or not? I can help you weigh whether this fits or just feels cool-but-clunky.